Files
BracerLib/Assets/Scripts/Utility/DirectoryUtility.cs
T
2026-06-02 18:57:47 -04:00

19 lines
495 B
C#

using System.IO;
using UnityEngine;
using UnityEngine.TestTools;
namespace BracerLib.Utility
{
[ExcludeFromCoverage]
public static class DirectoryUtility
{
private const string FOLDER_SCRIPTABLE_DATA = "Scriptables";
public static string AssetPath => Application.dataPath;
public static string DataPath => Path.Combine(AssetPath, FOLDER_SCRIPTABLE_DATA);
public static void CreateDirectory(string path) => Directory.CreateDirectory(path);
}
}