Files
2026-06-02 18:57:47 -04:00

24 lines
471 B
C#

using System;
using UnityEngine.TestTools;
namespace BracerLib.Events
{
[ExcludeFromCoverage]
public class GameEventArgs : EventArgs
{
public new static GameEventArgs Empty => new GameEventArgs();
public object[] Args { get; }
public GameEventArgs(object eventArg)
{
Args = new[] { eventArg };
}
public GameEventArgs(params object[] args)
{
Args = args;
}
}
}