Initial commit
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namespace BracerLib.StateManagement.Interfaces
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{
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public interface IGameStateIdentifier
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{
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GameState State { get; }
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}
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}
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fileFormatVersion: 2
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guid: 8b426d591d7141ce9762bc4a762a865d
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timeCreated: 1697030279
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@@ -0,0 +1,4 @@
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namespace BracerLib.StateManagement.Interfaces
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{
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public interface IGameStateTrigger : IGameStateTriggerStatus, IGameStateTriggerInvoker { }
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}
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 8400e946acf14bfd89ee59f69c4a44ae
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timeCreated: 1697030243
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@@ -0,0 +1,9 @@
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using System.Collections;
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namespace BracerLib.StateManagement.Interfaces
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{
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public interface IGameStateTriggerInvoker : IGameStateIdentifier
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{
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IEnumerator WaitForGameStateEvents();
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}
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}
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 90d8238af53645aca1a06d611b4c15c4
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timeCreated: 1697030264
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@@ -0,0 +1,8 @@
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namespace BracerLib.StateManagement.Interfaces
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{
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public interface IGameStateTriggerStatus
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{
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bool IsTriggered { get; }
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bool IsComplete { get; }
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}
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}
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 42365a62862043f693a71a439c00a693
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timeCreated: 1697030254
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