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2026-06-02 18:57:47 -04:00
commit 59d26a915d
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using System;
using UnityEngine.TestTools;
namespace BracerLib.Events
{
[ExcludeFromCoverage]
public class GameEventArgs : EventArgs
{
public new static GameEventArgs Empty => new GameEventArgs();
public object[] Args { get; }
public GameEventArgs(object eventArg)
{
Args = new[] { eventArg };
}
public GameEventArgs(params object[] args)
{
Args = args;
}
}
}