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2026-06-02 18:57:47 -04:00
using UnityEngine;
using UnityEngine.TestTools;
namespace BracerLib.Utility
{
[ExcludeFromCoverage]
public static class CoroutineUtility
{
public static readonly WaitForEndOfFrame WAIT_END_OF_FRAME = new WaitForEndOfFrame();
}
}